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  • The PotBS Guide for the Cutthroat and Buccaneer

    An Introduction

    So you've set up your Station Account, waiten for the long, dreary download to end, and now you've logged in. This guide is for anyone who has chosen the Pirate nation and decided to pick the Cutthroat (who starts off with the 'Halifax' Schooner) or the Buccaneer (the 'Otter' Skuda).

    After doing the quick tutorial, you'll be standing on the docks in a town called Marsh Harbour,
    with a man called Ebenezer Dignum for company.

  • #2
    Interface

    Although the basic interface will have been explained to you in the tutorial, there are some other things you must know. You will see two bars. One is the skills bar, with several skills
    on it right now. The other bar gives you access to areas of the game you would otherwise be
    without, like the Skirmish system and Inventory.

    There is a bar on top of the 'access' bar, which should be mostly grey at the moment. This is your 'experience' bar. If you mouse over it, you will see the amount of XP points you have earned and how many you need to get to the next level.

    Also, the stuff in the top-left corner of your screen. The blue meter represents your 'guard'.
    It's a lot like a second health meter, except guard heals whilst health (the red meter) can only be recovered when a special skill is used. Apart from that, you will see your name in bold print along with your career (Cutthroat, Buccaneer, Naval Officer, Privateer or Freetrader) and your level, which should be 1 or 2 right now.

    When you're at sea, however, things are going to look a little different. Most obviously, your character has now been replaced by a ship. And if you look in the top-left corner of your screen, your health/guard meter has been replaced with a circle surrounded by another circle.

    What does this all mean? I'll explain:

    The circle in the middle represents 'structure'. When this runs out in battle, your ship will... you guessed it... sink. The other bits are 'armor', which protects your structure by absorbing the damage. When your armor runs out, your ship does not sink, but your structure is exposed. The bow (front) and stern (back) armor are weaker than the port (left) and starboard (right) armor.

    Apart from that, there will be three meters close to the structure/armor display.

    The red meter represents your crew, and the lower your crew are, the harder it is to participate in boarding combat. Low crew also puts negative effects on your ship.

    The brown meter represents your guns (cannons).

    The blue meter represents the %integrity of the sails, and quite obviously, the lower the integrity of the sails, the slower your ship goes.

    Lastly, you may notice that there is a (Fallback) sign next to your ship's details. Let me explain what fallback ships are.

    Fallback ships can never be lost if they are sunk. If you are sunk in one, you will get a new Fallback. Fallback ships also spawn when you lose all your regular ships.
    Last edited by Mr Kidd; 04-27-2011, 06:45 PM.

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    • #3
      Basic Economy

      This bit will be important to help you make successful purchases.

      The Auction House. A shop that covers your entire region, every region if you are a Buccaneer and have a special skill. But it can be slightly confusing if you're new to it. This part of the guide will help you understand the NPCs in the Auction House and its functions.

      Let's say you want to buy something. You walk up to the Auctioneer and talk to him. You see something you want to buy, you click the ordering button, you put in the details and click OK.
      But it fails. What went wrong? One reason is this: The amount you wanted to pay for it is too low. But how can I see the recent bids? Easy! Above the order button is the amounts people have paid for the item. Bid at a price that is the same or higher than the highest bid in this window, and you're cooking!

      You may have noticed a checkbox with a word called a Buy Order next to it. These differ from auctions in this way:

      If you fufill an auction, you are offering money for units (the item)
      If you fufill a Buy Order, you offer units for money.

      Also, if you buy an item in another port remotely, you have to sail there and go to the AH there, talk to the Auctioneer there and look at the Pickups tab. If you leave the item there too long, you won't be able to pick it up.

      You will also notice a Fence or Junk Merchant in the AH. The point of these is so you can sell or buy certain things in a hurry. A person that plays a similar role is the Civilian Ship Deed Trader. But we'll come to that later.

      One final note: You cannot engage in any business in a port that belongs to a Smuggler's Union that you are on bad terms with.
      Last edited by Mr Kidd; 06-04-2011, 02:18 AM.

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