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  • NPC Fights/Battle Hopping/Contension Grinding avoiding pvp.

    On roberts we have a problem which has been slightly reduced with the last patch but is still there, battlehopping/contension grinding in a red zone avoiding pvp.

    Under current 1.5 rules you can only jump an npc after adhoc and players can only jump in if its their respective nation.

    I have heard that many want all nations to enter a fight eg to have a 6v6v6v6 + NPCS. I understand this is unballanced as spain may have a nap with france so it will be 12v6, mega gank squads.

    I have a new system which would work fairly. Instead when a player jumps an Npc any other nation can jump into the fight irrespective of what nation the npc is, BUT as soon as he enters he "locks down" the fight to just the 2 nations involved, so only those nations can enter the fight. This way you stop battle hopping and contension grinding avoiding pvp while still stopping uber gank squads.

  • #2
    meh...I don't see the point.

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